Sequences, Scenes and Frames?

There is a need to understand the fundamental differences of events, sequences, scenes and angles. An event is usually made up of sequences. While scenes are made up of angles. Usually, scenes and angles represent the panels in a storyboard. When you shift to various angles in a particular scene, in principle, what you are doing is shifting the focal point in terms of composition in a given panel.
Frames belong to the production stage. The problem is when we, through impulse, do not follow the logic and reason of the process. Counting frames is not part of the pre-production stage. What we tackle is the fundamental deconstruction of events, sequences, scenes and angles.
When we breakdown an event into sequences, we are trying to understand the dynamics of an event. A wedding is an event that has several sequences. Bridal preparations is a sequence. When we breakdown the preparation into several scenes, we come up with the fixing of the hair, fixing of the make-up, fixing of the wedding dress and others. When we select a particular scene, let say for example, the fixing of the make-up, we choose several angles or sizes. We may choose to do an extreme-close-up of the lips while being applied with lipstick.
The more we breakdown, the more detailed and intimate the event. It also determine the focal points as well as the unity of the event's composition. By understanding the dynamics of events, sequences, scenes and angles, the more we are able to utilize creative economy in any animation output.
Breaking down the units of animation, we are able to effectively edit the storyboard as well as the dialog track. Sometimes, some panels are not really that important in completing the function and form of a storyboard.







